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Company: AMD
Location: Santa Clara, CA
Career Level: Mid-Senior Level
Industries: Technology, Software, IT, Electronics

Description



WHAT YOU DO AT AMD CHANGES EVERYTHING

We care deeply about transforming lives with AMD technology to enrich our industry, our communities, and the world. Our mission is to build great products that accelerate next-generation computing experiences – the building blocks for the data center, artificial intelligence, PCs, gaming and embedded. Underpinning our mission is the AMD culture. We push the limits of innovation to solve the world's most important challenges. We strive for execution excellence while being direct, humble, collaborative, and inclusive of diverse perspectives. 

AMD together we advance_



 

THE ROLE:

We are looking for an experienced 3D graphics driver performance engineer or developer to optimize and develop 3D drivers with a focus on game and machine learning performance optimizations.  This is an excellent opportunity to work on the cutting edge of Ray Tracing, Machine Learning, and GPU architecture.

 

THE PERSON:

  • You are passionate about 3D graphics and improving the performance of games and applications utilizing the GPU
  • Has hands-on experience and understanding of GPU architecture
  • Has good programming skills in HLSL, GLSL, OpenCL, CUDA or similar in addition to general software development skills in C++
  • Able to communicate effectively and work optimally in a distributed team  

 

KEY RESPONSIBILITIES:

  • Analyze shader algorithms in HLS, data from performance tools, identify issues and potential optimization opportunities, and develop algorithms/shaders to achieve performance improvement
  • Brainstorm with teams about potential solutions to optimize, experiment and refine optimizations and implement in drivers
  • Contribute to performance tool improvements

 

PREFERRED EXPERIENCE:

  • Good understanding of GPU architecture, memory management, and power management
  • Good understanding of the 3D, Compute, Ray Tracing, and Machine Learning pipelines on GPUs
  • Hands-on experience in developing and optimizing Ray Tracing, Machine Learning, games/creative apps on GPUs using D3D or Vulkan or Metal APIs
  • Experience in HLSL, GLSL, OpenCL, CUDA or similar and strong C/C++ programming skills
  • Excellent communication and collaboration skills to work across teams

#LI-TB1



Benefits offered are described:  AMD benefits at a glance.

 

AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law.   We encourage applications from all qualified candidates and will accommodate applicants' needs under the respective laws throughout all stages of the recruitment and selection process.


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